[RQ-Rules] Ambushes
Andrew Mellinger
andrew at crashbox.com
Fri Aug 13 13:14:53 UTC 2004
I think you could mitigate the effects of everyone having to make hide
rolls if the were hiding behind/in something. I remember reading that a
normal tactic is to have two watchers, and have the rest of the squad
behind a wall, or whatever. Having a solid barrier helps block sounds as
well. Once either of the watchers gives the signal, the entire squad
opens up.
In game terms this would mean two separate hide/conceal rolls. If they
have time, one of the completely concealed people could go out and try to
'detect' the watchers.
I don't have military experience with ambushes, except for what happened
as a kid. But my limited experience tells me that if the ambushers have
time, they certainly have the advantage. I'd probably give a bonus to the
ambushers.
Also, in game terms, are the ambushees really prepared? I can't think of
how many times I've hiked throught he woods trying to pretend I was
watching for amushes. Travel is really slow and after a short time, you
get complacent. I can imaginge an adventuring party wouldn't do a very
good job of watching day after day. I'd probably give them a penalty to
their scan.
-Andrew
On Thu, 12 Aug 2004 Michael.Christian at corbis.com wrote:
> Date: Thu, 12 Aug 2004 22:46:29 -0700
> From: Michael.Christian at corbis.com
> Reply-To: RuneQuest rules discussion. <rq-rules at crashbox.com>
> To: rq-rules at crashbox.com
> Subject: RE: [RQ-Rules] Ambushes
>
>> From a realism standpoint (ex-army infantry, so ambushes are something I
> know from personal experience) it seems that setting an ambush in game terms
> would depend on the worst skill of the ambushing party and the best skill of
> the people who could possibly detect the ambush. All it takes is one screw
> up (snapped twig, cough, etc.) to completely blow an ambush. Your system
> seems perfectly viable and what I would use with the above caveats.
>
>
> -----Original Message-----
> From: rq-rules-bounces at crashbox.com
> [mailto:rq-rules-bounces at crashbox.com]On Behalf Of The Blacklocks
> Sent: Thursday, August 12, 2004 11:34 PM
> To: Runequest List
> Subject: [RQ-Rules] Ambushes
>
>
> I have a question for everyone out there about ambushes. My question is
> around detecting an ambush. What I have used is that one member of the
> ambushing group makes a Hide roll for the group. Then when the ambushee
> group comes wondering along, the point guy gets to make a Scan roll and
> tries to beat the Hide roll. If successful, the point guy sees the ambush
> and is able to raise the alarm. If not, hope you have some decent armour!!!
>
> What do other people use for ambushes?
>
> Thanks,
>
> The Northern DM
>
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