[Runequest] Flexible and hard armor together.
Steve Perrin
steve.perrin at gmail.com
Mon Apr 8 08:15:34 UTC 2013
You keep layering armor and you are going to look like the Michelin Man.
I don't think I would give a plate and chain combination more than 1
extra point of armor. I would also be watching fatigue penalties very
closely.
Actually, since I hate keeping track of that kind of stuff, I just would
not allow it.
Steve Perrin
On 4/7/2013 10:01 PM, Asher Royce Yaffee wrote:
> Hi, All,
> Cheapskate that I am (and given pay cuts and how much more my kids
> eat every passing year....), I still haven't bought RQ6 yet -- though
> I want to. In the meantime, my beat up old RQ3 books still soldier
> on. Hopefully the books'll survive one more summer of gaming with my
> kids. :-)
> Wait! There's a point to this email.
> The RQ3 rule that allows flexible armor under rigid armor. It
> makes obvious sense for cases of cloth or leather under plate. But
> was it intended to include chain mail under plate mail?
> If so, then that's a lot of armor points. So, I wanted to ask if
> the game designers originally intended rich characters to have 15
> armor points (in addition to any magical protection).
> Also, I am very interested in the opinions of people who have
> fought in armor. What do you think makes the most sense?
> Wisdom and experience and guidance are warmly welcome.
>
> Sincerely,
> Asher
>
>
>
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