[Runequest] Advice Sought re Damage & HP

Wayne Shaw shaw at caprica.com
Tue May 27 18:15:42 UTC 2008


>OTOH the basic magic was very much combat influenced ("Battle Magic"!)
>and of course a fair component of the game system was combat-orientated.
>A clever gamer might avoid combat because of their realisation of its
>general lethality, but their was an emphasis towards combat in the
>system. However, once again I do think it was somewhat less than its
>contemporaries.

I think you're missing a counter-element though; RQ combat was 
actually somewhat _interesting_.  This was fundamentally not true of 
D&D combat for the most part (because fighting types had so little 
meaningful decisions to make, and because the result was so abstract).







More information about the Runequest mailing list