[RQ-Rules] Re: Sorcery Question

Leon Kirshtein leonbk at yahoo.com
Fri Aug 20 13:11:40 UTC 2004


>3. Mindlinked people cannot access the Projection
spell's view-point, in the same way that Mindlink is
not propogated through multiple links. So, if A is
mindlinked to B and B is mindlinked to C and A has a
Sight Projection spell then only A can see thorugh the
Sense Projection, A can cast B's spells through the
Sight Projection but B can't see the Projection and A
can't cast C's spells.

Its not the same.  Mindlink allows the direct mind to
mind communication between two people. If the caster
can see or hear something, then the person Mindlinked
with them would be able to as well.

>4. Sorcerers are supposed to be powerful.

That does not mean that each spell needs to be a
killer.

>5. Shamans can discorporate, travel a long way,
become Visible and cast spells. 

... but are subject to attacks on the spirit plane
while they do so and while Visible (spirit spell) they
can be seen by everyone and attacked in ways.

>Priests with the Vision spell (used to be Common
Divine, now I am not sure) can do the same as
sorcerers but at a limited range.

I do not have a description for this spell.  Could
someone please post it.

>7. Any sorcerer using a long range Sense Projection
spell would probably only use it against powerful
opponents, so would be at risk from counter spells.

I am less worried about that, then a sorcerer using it
to look through a door and casting spells.

>8. An NPC sorcerer using such spells against weak PCs
would be doing it as part of a GM plot device, so such
tactics are inherently allowed. This should
either (a) teach the PCs a lesson that NPCs are
dangerous or (b) show that a dangerous NPC is
attacking them, causing them to attack back as only 
PCs know.

Allowing a spell to have certain effects, so as to
explain a plot device is rather lame.  As a GM you can
do these things and not even bother to explain.

Of course, every GM must determine what is right for
their world and the power level of their game.  In my
games, <Sense> Projection is just that, it allows a
caster to project their senses and thats enough.

=====
Leon Kirshtein
www.godlearner.d2g.com


		
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