[RQ-Rules] Re: Worlds for BRP

Steve Perrin steve at perrinworlds.com
Fri Aug 6 01:45:46 UTC 2004


I've run a Fantasy Hero/Champions campaign with two different gaming groups
that starts with a group of normal modern (well, I encouraged them to be
competent in some things, not just common dweebs) coming into Heathrow
Airport when there is an explosion and a voice comes into each ear saying "I
can rescue from this, will you serve me?" As the plane starts to tailspin
down, the characters have to take the chance and say yes (the second group
took forever).

They find themselves in a large circular room, every one of them
mother-naked without a dead cell on their bodies (so they are bald and pink
[or something] too). They see a man in robes suddenly collapse after saying
a couple of mysterious worlds. It's the guy who brought them over, but he
miscalculated the strain. It just killed him.

The tower they are in is promptly invaded by nasty subterranean types. Left
without any means of protecting themselves (no weapons on the walls of the
room), they flee down a corridor, and each is drawn to a different door. The
doors have strange runes on them. They enter and find themselves in
situations where they are offered the chance to take up the mantle of a god
that appeals to their various interests (which I have of course studied
ahead of time).

The gods are those of Glorantha. They step forth from the rooms as avatars
of Orlanth and Chalana Arroy and Kyger Litor and various others. They beat
up on the invaders, and find they are the smallest part of a gigantic
invasion army. They have to work with the local authorities and fight off
the invaders.

The invaders I used were alien supervillain invaders from a Champions
Invaders from Underneath scenario (that may be the title). The concept was
taken in part from Barbara Hambly's first trilogy, though the bad guys are a
lot more concrete than hers were. I used an old Chaosium map of Arthur's
England for the campaign map.

And if you looked off to the south and east, you could see a Red Moon in
geo-synchronus orbit over what once was Carthage. Oh, and the stars showed
that this Earth was in the same time as our modern one.

Fun campaign. The first time I ran it Humakt was taken by a sword-trainer to
the stars. The second time it was a black boxer in the Mohammed Ali mode.

I suppose one of these days I should run a SPQR version...

Steve Perrin
All the Words You Need
----- Original Message ----- 
From: "Leon Kirshtein" <leonbk at yahoo.com>
To: <peter at maranci.net>; "RuneQuest rules discussion."
<rq-rules at crashbox.com>
Sent: Thursday, August 05, 2004 12:24 PM
Subject: Re: [RQ-Rules] Re: Worlds for BRP


> --- "peter at maranci.net" <peter at maranci.net> wrote:
> >>It was going to use RQ mechanics, but they would be
> playing modern characters - themselves.
>
> I try something like this, but with Glorantha
> intruding into the modern world.  Sort of like moder
> day Glorantha.  I got about the same sort of a
> response as you did, from my players.
>
> =====
> Leon Kirshtein
> www.godlearner.d2g.com
>
>
>
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