[RQ-Rules] Worlds for BRP

Michael.Christian at corbis.com Michael.Christian at corbis.com
Thu Aug 5 23:19:02 UTC 2004


I'm not so sure that I agree with Lankhmar being more suited to D&D, but
most of the depictions of Lankhmar in art seem to be off as far as timeline
goes (IMO). I recently reread the books and in a lot of ways they seem like
they are more iron age than they are middle ages/high fantasy. Particularly
at the point where Fafhrd and the Mouser cross over into (I believe) ancient
Rome and don't even notice the difference. Lankhmarts all wear togas being
another indicator. It also comes across as a low magic world (something D&D
doesn't seem to do well) magic is ritualized, time consuming, feared by the
common man, and when it works high powered. 

The floating worlds in Rogue Mistress are only given a bit of detail. A
basic rundown on why things are that way and how it works, but that's about
it. It does leave a lot of potential to be explored however, and indicates
that great cultural differences exist between islands. 


-----Original Message-----
From: rq-rules-bounces at crashbox.com
[mailto:rq-rules-bounces at crashbox.com]On Behalf Of Hibbs, Phil
Sent: Thursday, August 05, 2004 12:27 PM
To: 'rq-rules at crashbox.com'
Subject: RE: [RQ-Rules] Worlds for BRP



Personally, I would like to see a David Gemmel "Legend" setting. I only read
a couple of books, but I liked them. Lankhmar is cool, but is more suited to
D&D, IMO.

I've also had thoughts about converting the Birthright setting to RQ. It's
the only cool D&D setting I've come across.

I'm really hyped about the possibility of a Known Space BRP supplement, too.

Phil Hibbs.


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